Take-Two Interactive Software, Inc.
Health
Performance
3.4
Risk
Sell
Buy
Curious about the Scores? Learn more.

Take-Two Interactive Software, Inc. stock rating and score history

All changes in ratings, performance and outlook tracked over time.

16.01.2026
On shaky ground. Struggling to find a clear direction.
03.01.2026
Slowing down. Might be a breather – or a shift.
18.11.2025
Calmer waters ahead. Risk signals cooling off.

Take-Two Interactive Software, Inc. stock price, chart patterns and momentum

Recent price movements, trend behaviour and momentum signals based on real-time market data.

What does Take-Two Interactive Software, Inc. do? Business model and key facts

Get the full picture of Take-Two Interactive Software, Inc.: what it builds, where it operates, and how it makes money.

Take-Two Interactive Software, Inc. Profile

Sector: Technology

Industry: Electronic Gaming & Multimedia

Employees (FY): 12371

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games, 2K, Private Division, and T2 Mobile Games names. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead Redemption names; and offers episodes and content, as well as develops brands in other genres, including the LA Noire, Bully, and Manhunt franchises. The company also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, and Borderlands. In addition, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; and PGA TOUR 2K. Further, the company offers Kerbal Space Program, OlliOlli World, and The Outer Worlds and Ancestors: the Humankind Odyssey under Private Division; and free-to-play mobile games, such as Dragon City, Monster Legends, Two Dots, and Top Eleven. Its products are designed for console gaming systems, including PlayStation 4 and PlayStation 5; Xbox One; the Nintendo's Switch; personal computers; and mobile comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.

shop
Company facts
Strauss H. Zelnick
CEO
12371
Employees worldwide
shop
Performance
32.48%
Last 12 months
20.46%
Last 5 years
shop
Growth
$5,63B
Revenue year
$-4.478.900.000
Net income
shop
Valuation
$45,39B
Market Cap
-8.10
Price/Earnings Ratio

Stocks related to Take-Two Interactive Software, Inc.

Selected based on industry alignment and relative market positioning.

EA
Electronic Arts Inc.
204.31
-0.04%
2.4
Sell
Buy
Electronic Arts Inc.
RBLX
Roblox Corporation
73.15
-1.16%
8.4
Sell
Buy
Roblox Corporation
NTDOY
Nintendo Co., Ltd.
17.02
+1.01%
5.9
Sell
Buy
Nintendo Co., Ltd.
BILI
Bilibili Inc.
34.62
+3.25%
4.0
Sell
Buy
Bilibili Inc.
SOHU
Sohu.com Limited
16.80
-0.47%
3.5
Sell
Buy
Sohu.com Limited

Events and news impacting Take-Two Interactive Software, Inc. stock

Earnings, coporate decisions and industry developments that can affect the share price.

Take-Two Interactive Software, Inc. fundamentals and technical analysis

Financial fundamentals and technicals signals combined to access stability, momentum and market direction.